PyKye++ Upgrade Is Here

created by T R Bradshaw on February 21, 2011 09:30 PM

Combining Kye with another puzzle game I remember from when I was younger, Bradshaw Creations presents PyKye++.

There's not much else to say that I haven't said about the other one, so here's a list of all the pieces, old and new:

PLAYER
P - the player you move around the level

Edibles
* - a gem; if you collect all the gems in the level, you move on to the next one
" - places a * gem with a % ice block underneath
e - an edible block that only the player can eat

Enemies
1 - an enemy that will eat you if you get too close; moves mostly towards the player
2 - an enemy that will eat you if you get too close; moces randomly

Walls (nothing can move walls)
# - a standard wall block
t - a wall block curved on the Top
b - a wall block curved on the Bottom
s - a wall block curved on the right (Starboard)
p - a wall block curved on the left (Port)

Special Walls (walls that permit special passage)
. - a block that will only let directional blocks through
' - a block that permits only moveable and directional blocks
_ - a block that only lets the player through

Blocks (the player and nudgers can move blocks)
@ - a square block
O - a round block that moves around other round pieces
C - a square block that changes the direction of directional blocks clockwise
c - a square block that changes the direction of directional blocks counter-clockwise
M - a square block that changes the direction of directional blocks to the opposite direction

Sticky (sticky blocks stick to enemies and blocks)
H - a sticky block sticky on the sides
I - a sticky block sticky on the top and bottom

Nudgers (Nudgers move blocks)
< - a nudger that travels left; changes direction on impact
^ - a nudger that travels up; changes direction on impact
> - a nudger that travels right; changes direction on impact
v - a nudger that travels down; changes direction on impact

Directional Blocks (these blocks move on their own)
L - a square block that moves left
U - a square block that moves up
R - a square block that moves right
D - a square block that moves down

l - a round block that moves left; moves around other round pieces
u - a round block that moves up; moves around other round pieces
r - a round block that moves right; moves around other round pieces
d - a round block that moves down; moves around other round pieces

Direction Blocks and Nudgers (these do both)
A - a square nudger block that moves left
W - a square nudger block that moves up
S - a square nudger block that moves right
Z - a square nudger block that moves down


Basic PyKye++ blocks
- - basic walkway

% - ice; player, enemies and objects cannot change direction
$ - fire; destroys player
w - water; destroys player

{ - force left; player, enemies and objects are forced left
} - force right; player, enemies and objects are forced right
` - force up; player, enemies and objects are forced up
, - force down; player, enemies and objects are forced down

Kill blocks (transforms some blocks; destroys others)
k - kill block that persists
K - kill block that is destroyed when used

Teleporters (players, objects, and enemies go between transporters in a straight line)
T - yellow telleporter
Y - blue telleporter

Blocks changed by water (w)
& - dirt block that becomes a "-" walkway in water
~ - ice block that becomes a "%" ice block in water

Nullifiers (permits player to walk unaffected by certain blocks)
i - nullifies ice
B - nullifies fire
f - nullifies water
z - nullifies force blocks
o - thief block; removes all gathered nullifiers

Special walkway modifiers
X - changes the direction of directional blocks clockwise
x - changes the direction of directional blocks counter-clockwise
m - changes the direction of directional blocks to the opposite direction

Switches and switch blocks
N - ice block that defaults to on
n - ice block that defaults to off
8 - switches ice blocks across the whole level

J - blue block that defaults to on
j - blue block that defaults to off
9 - switches blue blocks in a straight line
( - just like a 9 switch, but has ice underneath

G - green block that defaults to on
g - green block that defaults to off
0 - switches green blocks across the whole level
) - just like a 0 switch, but has ice underneath



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